2002-03-02  Sverre H. Huseby  <shh@thathost.com>

	* Release: 1.0.7

	* All: Updated contact information.

1998-07-05  Sverre H. Huseby  <shh@thathost.com>

	* Release: 1.0.6

	* Updated author information, and changed license to Artistic
	License, to please sunsite.

Wed Aug 13 22:31:57 1997  Sverre H. Huseby  <s.h.huseby@usit.uio.no>

	* Release: 1.0.5

	* score.c (scoreWriteScoreLines): Makes sure no empty fields are
	written out, as strtok doesn't like empty tokens.

Sun Aug 10 10:17:48 1997  Sverre H. Huseby  <s.h.huseby@usit.uio.no>

	* Release: 1.0.4

	* Makefile (bindist): Added possibility to make a binary
	distribution.

Sat Aug  9 21:55:16 1997  Sverre H. Huseby  <s.h.huseby@usit.uio.no>

	* game.c (gameHandleDoubleClick): Fixed bug: If the double click
 	degenerated to a single click, the double click code was also
	executed.

	* Makefile (static): Included possibility to make a Linux binary
	with the authors other libraries, and Xpm, statically linked.

Wed May 28 21:21:16 1997  Sverre H. Huseby  <s.h.huseby@usit.uio.no>

	* Makefile: Removed /local/X11R5 from Irix include/lib.

	* Makefile: Changed $$HOME to /hom/sverrehu for installation
	paths.

Sun Mar 23 14:40:44 1997  Sverre H. Huseby  <s.h.huseby@usit.uio.no>

	* Release: 1.0.3

	* game.c (gameHandleDoubleClick): Pushing the middle or right
	buttong on a card that isn't facing the front turns the
	card. Thanks to Max Spring.

Wed Mar 19 20:04:58 1997  Sverre H. Huseby  <s.h.huseby@usit.uio.no>

	* Release: 1.0.2

	* win.c (winParseOptions): Added a terminating NULL to the list of
 	resources. This core-dumping bug was spotted by I.J.A. van Geel.

Tue Mar 18 18:48:44 1997  Sverre H. Huseby  <s.h.huseby@usit.uio.no>

	* score.c (scorePossiblyAddEntry): The score of a user must be
 	better than (not equal to) a previously stored score for it to be
 	entered.

Mon Mar 17 21:03:30 1997  Sverre H. Huseby  <s.h.huseby@usit.uio.no>

	* Release: 1.0.1

	* Makefile: Made -lXext included by default.

	* game.c (gameCardDropped): It was possible to drop a king with
	one or more cards on top of it on an empty pile in the upper right
	corner. This hard-to-spot bug was detected by Jon Haugsand.

Wed Mar  5 20:22:24 1997  Sverre H. Huseby  <s.h.huseby@usit.uio.no>

	* Release: 1.0.0

Sun Mar  2 18:37:02 1997  Sverre H. Huseby  <s.h.huseby@usit.uio.no>

	* Release: 0.7.3

	* win.c (winInitGame): Added starting of timer for score
	testing. Somehow the timer may get disabled when pressing "New
	game" after the user has caused a change to the highscore file. I
	still don't know what caused this, but the problem seems to be
	solved now.

Wed Feb 26 21:34:21 1997  Sverre H. Huseby  <s.h.huseby@usit.uio.no>

	* Release: 0.7.2

	* shapes.xpm: Using a color version of the image for the about
	box.

	* Release: 0.7.1

	* win.c (winInit): Buttons at bottom of window. Undefine
	BUTTONS_AT_BOTTOM in board.c to put them on top. Moved to the
	bottom since one of the faster users accidentally pressed "New
	game" instead of hitting the upper left pile. Too bad!

	* board.c (boardCreatePopup): Removed message about flickering
	when save_under is not supported, as most flickering went away
	when the cache was introduced.

Mon Feb 24 19:02:53 1997  Sverre H. Huseby  <s.h.huseby@usit.uio.no>

	* Release: 0.7.0

	* readme.c, readme.h, win.c, win.h, Makefile: Added help button,
 	displaying the contents of the README file.

	* Release: 0.6.2

	* sol.c (main): Added a note that this is still beta software.

	* sol.lsm.in: I somehow forgot to include a description.

Sun Feb 23 10:59:57 1997  Sverre H. Huseby  <s.h.huseby@usit.uio.no>

	* Release: 0.6.1

	* Added README and man-page.

	* Optional timing.

	* Optional inclusion in highscore file.

	* game.c (gameHandleSingleClick): Fixed number of visible cards in
	pile[1] when removing cards.

	* board.c, game.c: Created a pile cache, a set of pixmaps that are
	updated whenever a pile is changed. When Expose events are
	generated, the predrawn pile is copied to the board, reducing
	flickering and time taken to update the window.

Sat Feb 22 23:51:37 1997  Sverre H. Huseby  <s.h.huseby@usit.uio.no>

	* board.c: Removed the small function boardDrawCard since it was
	only called from one place.

Fri Feb 21 21:47:08 1997  Sverre H. Huseby  <s.h.huseby@usit.uio.no>

	* game.c (gameHandleSingleClick): It was possible to drag several
	cards from pile[1], which it shouldn't be.

	* about.c (aboutPopup): Convert some numbers to textual
	representation.

	* board.c: I forgot that although button 1 is down, there may
	still be button presses from the other buttons. This made it
	possible to turn a card in a pile while dragging a card.
